

After throwing the cartridge at a wall and it shattered to pieces, a small paper came out. The third strike goes to the part where the plot resorts to gore as the man reached the end of World 8-4. Bowser rips Mario's head off and replaces it with that of a Toad. The Koopa King takes Mario's body and places him next to Peach and Luigi's own who also had toad heads with blood all over them. That's the most stupidest and lackluster climax I have ever come across in a CP. It's what the writers in their gaming Creepypastas always used to make this scary in the early 2010s. For the writer to use this trope shows me he or she had no creative process in writing a scary arc. Like I always say you can't expect to use gore and then it makes the plot terrifying for the kiddies. The last part brings us to the fourth strike as the scene of the man shutting the game off leads to a ridiculous moment. The first story started out the way most of them did back then but this time the main character finds it in his attic. During the early 2010s, this was the same reused plot many of its kind often used to start the story. It was either this or the character wanted to experience their childhood but got a horrible experience. The guy plays these games and remarks about nothing being out of the ordinary until the guy reaches World 7-4. The next part I'm going to admit was really decent as once he beat the fake Kooper, the toad says something weird. Instead of the usual dialogue, he would say "Your only one step closer to becoming one of us." That was a decent buildup for the first story as it leads to something not being right with the game. I also have to comment on his father's sick humor which actually wasn't a problem at all. I mean there are plenty of ROM hacks out there that give grotesque humor. However, this leads us to a few strikes and where the story turns into crap because of over using clichés. The first strike goes to the enemies already being smashed as if something got to them first. The next strike comes from the environments being described as freaky from World 8-1 to 8-3. The guy explains it was just one shade of random colors representing the environments. How the hell does that make the leading moments up to the climax chilling?

MaRIo (literally that's how it's spelled) is about an adult male cleaning out his father's attic after he died. He manages to find a box of games and inside is two odd cartridges of Super Mario Bros 1 and 2. So will this guy discover a couple of old classics from his father or something horrible his dad left him? Let's find out. If being eaten by an enemy or falling into a bottomless pit, crushed by a time machine, the character is subtracted one life.Welcome to a brand new edition of Horror Gaming and I have a double-header as we check out the old MaRIo and MaRIo II stories. For the last several months, I always brought up these two stories to illustrate some parts of other CPs that tried using cheap scare tactics. The stories got written around 2011 when Creepypastas started gaining popularity. Even these writers started taking gaming and making plots out of made up haunted experiences gone wrong. However, during the early days, gaming CPs were horribly written and only a few of them are left to find. In a sea of terrible gaming Creepypastas, Mario CPs are among the worst ones written and there is no exception to both creepy tales. Be careful! In each stage, the character will have a certain number of lives, and the game ends only when the character runs out of life or reaches the destination. As announced before, this version has been provided with a terrifying enemy that is a dinosaur that can eat character. Along with the appearance of enemies, obstacles also appear, requiring players to use jumping skills or use items such as booms and mines to destroy and overcome. To overcome the level, the character will use certain powers to perform the movements of jumping, rotating, passing opponents. The gameplay remains the same as in its predecessor, and the player will control Mario or Luigi through many missions with the main goal of reaching the last flagpole to rescue the princess.

The plot still revolves around the character Mario – who will go to rescue Princess Toadstool from the hands of villain Bowser and his minions. SUPER MARIO WORLD is a beautiful role-playing game that attracts a large number of players.
